Meet the Creative Arts & Technology Faculty
Abraham Gomez-Delgado is an Assistant Professor in the Creative Arts and Technology division at Bloomfield College. He is a composer, multi-instrumentalist and performance artist born in Rio Piedras, Puerto Rico.
Bandleader Abraham Gomez-Delgado, of Peruvian descent, left his native Puerto Rico as a child and relocated to the US. He leads the experimental Latin music group Zemog el Gallo Bueno as well as co-leads the avant-latin jazz big band Positive Catastrophe and has a Performance Art group under the name Eje.
Gomez-Delgado is also a vocalist in his own compositions as well as in composer saxophonist Fred Ho’s Green Monster Big Band. Currently he teaches Sound Art and production at Bloomfield College in New Jersey and is composing a Plena suite entitled Debrujo, Debrooho, debrewjo.
Doris Duke Foundation (2010).
Gomez-Delgado has his MFA with honors from Bard College and holds a BFA from Mass College of Art.
Peter Gordon is Associate Professor of Music and Coordinator of the Music Technology Program.
Prof. Gordon attended the University of California, San Diego (B.A. Liberal Arts-Music) and Mills College (M.F.A. in Electronic Music and Recording.) He comes to Bloomfield College with a long career as a composer, producer, recording artist and arranger and his professional experience informs his teaching classes in music composition, production and improvisation.
Gordon’s music transcends genres – it is heard in the concert hall as well as on the dance floor. Gordon has received the Obie Award for his work in music theater and the Bessie Award for his compositions for dance, as well as grants from the National Endowment for the Arts and New York State Council on the Arts. He has also been received visiting artist grants from DAAD (Berlin) and Japan-US Friendship Commission. He has composed four operas, released numerous recordings on major and independent labels, most recently a retrospective album on DFA Records, and he has performed internationally with his Love of Life Orchestra.
Laura Nova is an interdisciplinary artist working in sculpture, video, sound, performance and installation. The social dynamics of human interaction are at the center of her current practice, engaging the public in a social practice. These interactions integrate her research interests in the history of performance, participatory art, fluxus, absurdist objects and the Dada movement. Her work was included in the Independent Curators International exhibition Situation Comedy: Humor in Recent Art and Limited Run at Real Art Ways in Hartford, CT for which she received a National Performance Network Grant.
Nova is a recent recipient of the Fund for Creative Communities and the Manhattan Community Arts Fund Grant to produce The Crescendo Project, an automated praise-singing machine, as part of the Annual Big Brother Big Sisters of New York City 5K Race in Riverside Park.
She received her B.F.A. and B.A. in art and history from Cornell University and M.F.A. from The School of the Art Institute of Chicago as a Jacob Javits Fellow. She lived and worked in London as a Rotary International Scholar and completed Associate Research at Goldsmiths College. Nova is an Associate Professor in the Creative Art and Technology program at Bloomfield College in Bloomfield, New Jersey.
Activities done with students:
“In Practice” visit with artists, designers, musicians, game makers, animators and filmmakers in their professional working studios. Network with the professionals who work for various creative industries and arts institutions. Artist workshops with LoVid, Saya Woolfalk, Karina Aguilera Skvirsky and Liselot Van der Heigden Studio Visits with Kenseth Armsteadm Jillian McDonald, Sanford Biggers, LoVid, Dannielle Tegeder, Pablo Helguera, Liselot Van der Heigden
Lynne Oddo is an artist who emerged in the early 1980’s from the first college in the country to offer a Master’s degree in electronic arts. NYIT, home to the Computer Graphics Lab, Inc., was known as a research center that attracted artists and scientists from all over the world, many who made contributions to the world of new media. Lynne’s undergraduate degree in Ceramic Sculpture from State University of New York at Potsdam gave her the opportunity to continue her studies at the University of Siena, Italy, where she developed a love of painting and architecture.
Along with many years spent dancing, it was not a far stretch to her eventual interests and practice in motion, environments, and 3D space. Lynne works in various traditional and contemporary new media, generally drawing from a synthesis of classical form while integrating the more personal, romantic notion of expression.
She has had the privilege to exhibit in numerous galleries, The Bronx Museum of the Arts, The Philadelphia Museum of Science, as well as, invited to show with artists like, Manfred Mohr, Isaac Victor Kerlow, Marc Wilson, Romare Bearden, Red Grooms, Jack Youngerman, and Richard Anusckiewicz.
In 2011 she established the first 3D Motion Capture Studio in the Bloomfield College Library – still the only one of its kind in a NJ college. This studio has allowed the all students at the college to explore and experiment while grasping complex concepts in kinesiology. It is a place for any motion artist, animator, game designer, scientist, and/or athlete, to build data content for their practice.
She divides her time between NYC and upstate NY, where she has converted a 2500 sq. ft. barn into an experimental working studio.
Tom Toynton graduated Summa cum laude from Bloomfield College in 2003 with a BA in Creative Arts Technology: Interactive Multimedia. That same year he helped found the Game Development program, and then took over as program coordinator in 2005. He also holds an M.S. in Information Technology and is currently pursuing his Ed.D. in Instructional Technology and Media at Columbia Teachers College.
His research interests are games and systems thinking and socially constructed learning environments. Tom has combined over 20 years of training and teaching experience with his life-long love for storytelling and games, and believes that the key to effective education is through compelling content and engaging classroom activities that students can personally relate to. His artistic passion is dynamic storytelling through interactive technology and game environments, and he continues to work on both modding and PnP RPG projects in his spare time.
Tom is a member of the Education SIG of the International Game Developers Association (IGDA), and an advisory panel member of the Northern NJ Chapter of the IGDA. His current professional projects include development of a board game that facilitates PnP RPG experiences, an educational board game that teaches the concept of The Commons, and several game projects for the PoLAR Climate Change Education Partnership being funded by the National Science Foundation.