Write Your Own Story

INTRODUCTION TO GAME PROGRAMMING*

Section and Number: 
CAT 238
1

Learn about the methodologies and tools that are used to program games. Topics include: Repositories/Revision Control, Paired/Extreme Programming, SCRUM/Agile Development, Rapid Prototyping, Multiple Processors/ Threads, Client/Server Basics, Debugging, and Remote Programming. You will also learn how to evaluate and choose the proper game engine for a project.

Prerequisite Details: 
Note: 

NOTE: Courses marked with an asterisk (*) require special fees. See page 21 (print catalog).